Comic 21 - Scare some more goblins

23rd Apr 2018, 1:01 AM in Humble Beginnings at Humblestart
Average Rating: 5 (1 votes) Rate this comic
Scare some more goblins
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Author Notes:

Morgenstern 23rd Apr 2018, 1:01 AM edit delete
With the full attention of everyone in the room, you begin to flail your arms and make really silly noises.

The goblins are mildly entertained, but not intimidated. Hey, you tried your best, and that's what counts.

You chuck one of your Gob Juices straight at the face of a nearby goblin. It nails him right between the eyes, briefly stunning him; on instinct, he catches the bottle as it tumbles toward the ground. You threw it with perfect accuracy, but not with enough force to break it.


Valley immediately rushes up from behind you, swinging low with her club. She hits the same goblin with enough force to break through your Reinforce, shattering the bottle that the goblin is holding and causing a big explosion. She follows through on the golf swing, picking up the goblin right behind that one and launching them both toward the ceiling.

Correction: into the ceiling.

Correction: through the ceiling, light piercing through the stone as both goblins plow straight out of the cave and into the heavens somewhere. Their goblin screeching fades into the distance.

The goblin standing atop the nearby crate, in his recently induced panic, throws his knife at Valley.

Not his Gob Juice, which might have been the smart thing to do, but his only melee weapon. He just... hurls it.

It hits Valley in the arm, but it doesn't go in. It bounces right off, dealing a bit of a nick but otherwise no notable damage.

Valley turns her attention to the goblin on the crate. She inhales deeply, sharply, audibly through her nostrils. She stomps over to the goblin and picks him up like he's a doll, or a really ugly puppy.

She turns back toward the entrance. She releases the goblin, letting him fall out of the air before she punts him. You have to step out of the way, Valley kicking the goblin clear across the room and into the back wall.

The goblin survives somehow. He climbs to his feet, stumbles around in a daze for several seconds, and then takes off in a dead sprint to get the hell out of the cave.


The slime you saved jiggles, but not in a way you recognize. It's a... hard wiggle, an attention-getting wiggle. Whatever the slime is trying to tell you, it really wants you to know about it.

Your experience thus far has, sadly, not taught you to speak slime very fluently. You're not really sure what message its gelatinous vibrations are meant to convey.

You have two Gob Juices remaining.


Tech 23rd Apr 2018, 1:47 AM edit delete reply
Ask Valley what she was going to ask you: "Now that I'm out of prison, we should ...?"
1977 23rd Apr 2018, 1:51 AM edit delete reply
It looks like there's a goblin hiding.
One closed door, one open door, a damaged crate and a something on the top of it.
Carefully inspect everything and ask the slime about it. You know in the sense of 'should we go trough the open door or the closed one?' and the slime can then wiggle one time for the first and two times for the latter or something.
1977 23rd Apr 2018, 2:28 AM edit delete reply
I'm not sure about using recovereat now or later but we should definitely aquire more healing items over time.
Guest 23rd Apr 2018, 7:38 AM edit delete reply
That seems like a good idea, though I'm not sure if the slime will understand.
1977 23rd Apr 2018, 8:14 AM edit delete reply
So far the slimes seem to be the most intelligent creatures here, only the way they are able to express themself is kinda hard to understand for us while they are perfectly capable of understanding the human language.
Wolfe 23rd Apr 2018, 9:50 AM edit delete reply
There is? I counted three, 2 were defeated and one ran.

Regardless I do think we should explore everything and talk to the slime.
1977 23rd Apr 2018, 10:00 AM edit delete reply
If you look closely at the (beam? pole? pillar?; no native english speaker, not sure which is the right term here) at the far right you can see him hiding behind it.
Orphiex 23rd Apr 2018, 6:06 AM edit delete reply
Grab the hiding goblin and try to interrogate it, if it speaks Language. If not, knock it over the head and follow the slime wherever it may go.
Orphiex 23rd Apr 2018, 6:06 AM edit delete reply
Grab the hiding goblin and try to interrogate it, if it speaks Language. If not, knock it over the head and follow the slime wherever it may go.
Clock 23rd Apr 2018, 10:31 AM edit delete reply
Search the surroundings and make sure there aren't any goblins around. If clear, offer the recovereat to Valley. Next, investigate the doors. If all clear, then pick up where you left off in the jail.