Comic 178 - Get a baby chicken

12th Jul 2018, 6:11 PM in High Roads, Low Roads, Threeroads
Average Rating: 5 (2 votes) Rate this comic
Get a baby chicken
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Author Notes:

Morgenstern 12th Jul 2018, 6:11 PM edit delete
You do some brief flirting with the blonde ranch hand, prompting more giggling from her.

"Just lemme know if ya'll need any help out there," she remarks with a smirk. "I do know a thing or two about handlin' a cock."

Ranse audibly chokes, while Emerald seems none the wiser. You tell her you'll, uh, keep it in mind.

You all head outside, and spend some time using Identify on the chickens. Your thought process is, maybe some of them have the potential for magic, or some of the eggs will reveal themselves as having mystical properties.


after a great deal of running around, Ranse smelling eggs and you gently touching giant chickens, neither of you come up with anything.

"Th-... they'rejustchickens," Ranse concludes. "If... they have magic, it's... t-too faint. To really notice."

Emmy looks up from the chickepedia, which she was browsing through while you and Ranse were looking for magic birds. "Reportedly," the slime begins, "the chickens will not exhibit any arcane power unless they are reared properly. An untrained cockadoo has strong kicks, but little else."

So what constitutes rearing one properly...?

"Diet, mostly," says Emerald, thumbing through a few more pages. "Feeding them with elemental properties can result in a cockadoo with those aspects..."

"S-so, pyre ant parts..." Ranse works out aloud, "probably... fire chicken. Th-... they'll pretty much eat anything, right?"

"Basically, yes," replies Emmy, "if I'm reading this correctly. Fruits, berries, monster cuts... a broad diet will create a balanced but unspecialized bird, adequate in combat but with no special properties. A diet focused on, say, meat, or a specific element, will result in unique abilities."

What kind of unique abilities...?

"The examples I'm seeing cited include..." Emerald flips a few more pages, "walking on water? Defense against extreme conditions? Healing properties...?"

"A... p-pretty... broadspectrumthen," mutters Ranse.

Emerald heaves a small sigh, and shuts the book. You're... not sure if she needs to breathe in the first place, so it seems to be a gesture she's just picked up somewhere. "I understand why you assigned me a menial task earlier. You're attempting to develop my abilities, the way we're planning to do with one of these birds."

"W-well... it's... notJUSTlikethebirds," Ranse stutters. "Y-you're... not an animal. Just. You... we don't know, what you're capable of. What you COULD be capable of."

You explain to Emmy that you want her to try as much as possible, just to see if any of it sticks--if she develops any powers, if she learns magic, if she finds a class... or maybe if she just enjoys any of it. She's in a REALLY unique position.

"Y-you're... the smartest slime I've, ever heard of," Ranse admits. "Likely th... the most intelligent slime in, in history. S-... slimeshavepotential. Ridiculous potential. They just... lack. Other things. Things they'd need to c-capitalize, on that potential."

"True," Emmy replies. "The slimes do need leadership... and I suppose, as the leader they require, I should be broadening my horizons. I must keep reminding myself that I am not in the role of king, at this moment--I am an adventurer, like the both of you. I shouldn't feel disgusted by the prospect of having adventure."

On the subject of broadening horizons--you've started to theorize that, by burning all your mana out before bed, maybe you'll further develop your own potential. Sort of like exercise--when you work out, and tear down your muscle, it grows back stronger. Or something. Maybe magic does that.

"I... d-don't know if, science backs that up," Ranse replies, "but I'm an alchemist... n-not. A mage. So. ...Whatever. Try it."

You've done quite a bit of casting today already, so you don't think it'll take much to finish draining you. You start by casting Identify on the stone zwei+;

you discover that it does, now, have an enchantment on it. The wielder of the stone zwei+ can grant themselves Stone Body--a sort of positive opposite to petrification, utilized by monks in a foreign land. While affected by Stone Body, the user's body becomes... well, like stone--ridiculously hard, almost immune to slashing damage, fire, and electricity. However, the person also becomes very heavy--good for resisting forced movement or powerful winds, but bad for trying to run anywhere in a big hurry. Stone Body can be moved in or out of fairly easily, though maintaining it steadily drains the stamina of the zwei wielder.

Next, you cast Identify on the exceptional rock, the stone that was first tossed into the magic forge. Having been tied to a normal stick with reinforced vines, you discover that the whole package has basically become a staff--a staff of masons, as it were.

While wielded in a mage's hand, the staff of masons... well, it's kind of vague. It seems to enhance abilities related to construction, deconstruction, and repair (but not healing, per se). For you, personally, using the staff allows you to cast Reinforce+ and Deinforce+.

Reinforce+ makes objects completely unbreakable, but only temporarily--after which, they gain conventional Reinforce status.

Deinforce+ almost works like Poison, but for objects. The item doesn't just weaken, like with normal Deinforce--it begins to deteriorate, slowly falling apart of its own volition even unaided. This, too, is only temporary, and after a little while the object will revert to normal deinforcement.

Because these are the effects of a staff, the staff must be wielded in hand to gain the effects--without actually, physically using the staff, you can still only cast regular Reinforce and Deinforce.

To burn through the rest of your mana, you try it out, casting Reinforce+ on your bunny suit. The outfit's still ridiculously thin cloth... but even cutting at it with a dagger, the cloth is indestructible. The effect, you note, is VERY temporary--you would really need to be on the ball to get mileage out of it. It also drained you harder than normal Reinforce does--though you're not sure if that's because of the enhanced spell, or if it's because you have to activate the staff.

While pondering all this, you barely even notice how close Ranse has gotten. She breathes in deep, her breath hot against your mouth; she seems to become self aware as you turn your attention to her.

"Y-... you just. Your magic. Is. I just. J-just--" She doesn't really get wherever it is she was going, her lips abruptly finding yours, her tongue shoving hungrily into your mouth. Ranse shows absolutely no regard for the fact that you're both outside, in the middle of a field--bringing one pale leg up and hooking it at your waist, grinding herself against your lap. The fact that she's still not wearing any panties is rather to easy feel through your thin attire... and through her own underwear that you're still wearing.

Though still not very vocal, she does utter a soft grunt or two as she grinds her hips against you, hands squeezing at your shoulder. You juuust start to get into it yourself, returning the kiss, taking a firm squeeze of Ranse's very ample rear when--

"I do not wish to interrupt," Emmy states, "however, this MAY be of interest."

You stop, and Ranse... most begrudgingly does the same, tearing herself free from you with a frustrated huff. You both turn to see what Emerald is looking at, and--

one of the random cockadoo eggs, nestled with a collection of others, is hatching.

You and Ranse approach, neither having seen something quite like this before... and watch as the egg bursts open.

Contained within is a perfectly clean, healthy looking baby cockadoo. It cheeps at your party, fluttering its tiny wings.

"That... th-that was," Ranse pauses, struggling for the words, "much easier. Than I thought it'd be."

"Truly, the miracle of birth," Emerald remarks.

"Th... that's not. Miraculous," Ranse retorts. She scoops the baby chicken up in her hands, staring at it hard, eyes narrow behind her glasses. "B-birds... hatching. Is supposed to be... u-uglier, than this. This... th-this..."

You fill in what you know the answer is going to be: it's magic. It's those damn wizards again.

The chicken cheeps louder, and Ranse's expression softens. "W-well... I guess. It's... asgoodasany."

She hands you the fluffy chick. You acquire a Baby Cockadoo.


Krylo 12th Jul 2018, 7:23 PM edit delete reply
Well, guess we should feed our baby.

I'm going to suggest we feed it fish and crab parts or Ranse's healing potions. Maybe a combination of each.

We have a good amount of fire capabilities in party, already.
We could really use some water or cold elemental attacks, and more healing is always good. AND we have fish in the inventory so we can feed it now instead of hunting down pyre ants for it.

After that bring Ranse to the room and bang like wood shutters in a tornado until the rest of the party arrives.
Jex 12th Jul 2018, 7:24 PM edit delete reply
Yeah I think going for water is a good idea
Sanityfaerie 12th Jul 2018, 8:02 PM edit delete reply
+1 for feeding it fish - particularly for going to extra mile to feed it fish with nifty effects.

Of course, if we're going to go all in on that, we'll want to have fishing poles for other members of the party and/or get some help from Dad
GuyIncognito 12th Jul 2018, 8:50 PM edit delete reply
+1 on fun times with Ranse. However, bring that farmgirl into the mix. Threesome should be fun and inspiring.
Twyll 12th Jul 2018, 9:34 PM edit delete reply
How about Valley's milk for healing effects?
Korsha 12th Jul 2018, 10:36 PM edit delete reply
+1 to all of this.
And like Twyll I was thinking of letting the bird drink Valley's milk or Holy Water for possible future healing effects. (Plus, giving milk to a pet with a beak would give us an excellent excuse to milk Valley)
MakePeaceAndLove 12th Jul 2018, 11:14 PM edit delete reply
+1 to feeding it fish and heals. I agree with Krylo, we got enough firepower and a water elemental critter would be nice. Could let us run on water later on, maybe.
I'm all for letting it drink Valley's milk if she agrees to it, after all the baby cock could peck her. Until then we definitely have Ranse's healing concoction.

And yeah, let's return to what we've just stopped, Ranse really needs it. I liked that invitation from the farmgirl, but I'd actually focus on Ranse for tonight, because the farmgirl might give Nast a new spell, I think that should be a separate encounter. >.> Maybe catch her first thing in the morning?
Dragos 13th Jul 2018, 5:09 AM edit delete reply
+1 focusing on Ranse, she deserves solo attention. It'd be fun to tease her more though, maybe put her panties we're wearing on her face and reinforce+ on them till ether we're outta mana or she's out of patience:)

Maybe Emmy can use her tentacles to help restrain Ranse?
Guest 13th Jul 2018, 12:01 AM edit delete reply
Make it drink Justice's holy water to get a holy chicken, always nice if we need to smite something.
Croaker 13th Jul 2018, 1:13 PM edit delete reply
+1 to drinking holy water elemental. Interested to see what happens.
Jex 12th Jul 2018, 7:23 PM edit delete reply
Yay bird time. We must now raise this Cockadoo to be the best Cockadoo this world has ever seen.
MakePeaceAndLove 12th Jul 2018, 11:14 PM edit delete reply
+1, Amen to that Jex.
JiggilyJoe 12th Jul 2018, 7:37 PM edit delete reply
To the bedroom!

Oh, and speaking of water. When little blue stood in the fountain, it all became holy water. We could easily give our chick purely holy water to drink!
JiggilyJoe 12th Jul 2018, 7:49 PM edit delete reply
Voting now for feeding it troll fish and holy water.
Guest 12th Jul 2018, 7:53 PM edit delete reply
+1 to trying to make a water chicken. That might save us having to buy a boat, or passage on one, later on. We could probably also feed it other sea-themed things, like fish and crab parts. If we're feeling particularly adventurous, maybe even give it little sips of the Frog Potion occasionally.
Eyebrows 12th Jul 2018, 7:39 PM edit delete reply
Let's find plant monster parts to feed it. I want to see what happens, and we already have fire so that's not necessary.
MakePeaceAndLove 12th Jul 2018, 11:15 PM edit delete reply
Maybe the next one. They only gain unique properties when their diet is focused, and we'll get eggs from this one eventually.
GuyIncognito 12th Jul 2018, 7:46 PM edit delete reply
+1 with some Ranse time, preferable with Emmy around to “broaden her horizons.”

A thought for the chicken. We can feed it rocks. We have tons of them. Once we have a RockCock, we can put it in the stone forge. Bwahahahaha!!!
Eyebrows 12th Jul 2018, 7:48 PM edit delete reply
Consult the book about how long the bird growing takes.
Krylo 12th Jul 2018, 9:30 PM edit delete reply

This will be important going forward.

Also whether or not traits of the parents are passed into the eggs/young of new eggs. Aspecting a cockadoo might mean we have more work to move any chicks toward something else.
MakePeaceAndLove 12th Jul 2018, 11:19 PM edit delete reply
+1, I agree with Krylo on this point.

Although, I'm thinking that without some level to its diet, it won't grow (or live) to the egg-laying stage of its growth. And keeping this one's diet balanced and neutral sets us back before we can get the next bird specialized... I'd love for this one to already be our water bird.

Guess I'll just hope that the parent's traits down carry over. Or, you know, we can make this one water/healing and buy a new egg from the rancher if we want to start fresh. Hell we can trade him baby water cockadoos later on!
Iago 12th Jul 2018, 7:56 PM edit delete reply

Does Emerald have any idea how her "learn what you eat" thing work ? Is it slime specific ?
If in doubt, feed her something. And if it is specific, we need to learn more about the various slimes.

Anyway, keep at it.
Exhaust that mana, drive Ranse crazy hopefully enough that she decides she's had enough edging and it's tipe for release.
Could double as a demonstration to our adventuring royal that sex for fun is fine, and fun.

We don't have much to feed the bird right now.
We got furs, ant bits and stuff, but I'm not sure what Inzo used on his mech. Curious to see how that turned out, btw.

I don't really want to crown the chicken either. Seems like a waste, considering the potential.
G. Sansa 12th Jul 2018, 8:00 PM edit delete reply
Feed it the troll faced tuna. If that's the first thing it ever eats, it may get permanent faster healing, if not actual regeneration. And we have that plus two albacores, so we can stay on water theme for a short while at least. And it's easy to fish for more.
MakePeaceAndLove 12th Jul 2018, 11:21 PM edit delete reply
I'm not strict on 'first thing it eats' but I agree that feeding it the troll-faced tuna to possibly give it regeneration is a good use of it, and we'll be feeding it fish anyway. And maybe feeding it those albacores will give it poison immunity altogether? We might want to return to Peace Calling to catch more of those in that case, heh.
Sanityfaerie 12th Jul 2018, 8:03 PM edit delete reply
...and now I find myself wondering what happens if you feed one of these things a disguise potion.
Green Visitor 12th Jul 2018, 8:27 PM edit delete reply
We could feed it with orgasmic cake (with minitaur milk?) from the bakery guild in Threeroads.
G. Sansa 12th Jul 2018, 8:51 PM edit delete reply
A sex-cock? Well, at least the summoner would be happy.
MakePeaceAndLove 12th Jul 2018, 11:22 PM edit delete reply
....... save that for a new one, somewhere down the road.
Green Visitor 13th Jul 2018, 7:07 PM edit delete reply
Yep. We save it or drop it, prob have better options. Still, it's possible and would give some fresh weirdness..
Eyebrows 12th Jul 2018, 8:41 PM edit delete reply
Invite Ranse to go somewhere more private, or save that for later. Your discretion Nast.
JiggilyJoe 12th Jul 2018, 9:39 PM edit delete reply
Did you forget this is a NSFW Comic?
G. Sansa 12th Jul 2018, 8:50 PM edit delete reply
After ranch activities, the next main order of business is Threebroads. I still think we should be planning to do our Entertainers' Guild tryouts, with Nast and Emmy (and maybe Ranse; she likes to watch, even if it's only softcore). That means we'll need some more disguise.

So, prosthetic elf ears? I guess that's probably kinda racially offensive, but we have to do something, and for just walking around town that's probably enough. We should probably also not wear the bunny suit just walking around; switch into it for the tryouts only.

Other crazy possibilities: have Nast and Emmy together make one bigger person, like the old "three kids in a trenchcoat" trick? Or see if Ranse can make old-guy makeup?

Anyway, if we talk this over with the full party, I'm sure there will be somebody who can help. Maybe Lagrand can make an enchanted billowy veil, like his billowy cloak, and we can pretend to be a sexy widow or something. I don't know, but there has to be something we can do that will let us get to the EG without having Knight problems.
Caydenite 12th Jul 2018, 9:13 PM edit delete reply
I think we should wear the bunny costume for our audition, it is basicly a entertainer's outfit, and the luck bonus might help.

Also, when did we decide on softcore? I thought the plan was for some full on weird tentacle stuff. As to the knights, another disguise potion might help. I know we'll probably be the centre of attention, but any guard thinking about a girl's physical similarities to a fugitive while she's getting airlocked by a slime is dedicated enough to their duty they deserve the opportunity to look clever before we port out.
(there's a risk, I know, but I don't think we can afford to just cross Threeroads off our list of possible destinations till we've mastered invisibility or shape change.)
JiggilyJoe 12th Jul 2018, 9:38 PM edit delete reply
MakePeaceAndLove 12th Jul 2018, 11:35 PM edit delete reply
+1 to what Caydenite said. I think that girlNast performing in that bunnysuit should be a suitable disguise.... but we should wear it under a cloak or something while we go to Threeroads. The rancher noticed our outfit before he could greet us here, so we'd be catching attention all over Threeroads with the bunnysuit before they realize that Nast is the wanted fugitive, ergo, let's hide it until the time is right for the big reveal.
Green Visitor 13th Jul 2018, 7:12 PM edit delete reply
+1 for female Nast in the bunny suit. But it remains to be seen if the slime king is up for it.

Perhaps write a play about the wronged panty-thief, if other options are lacking. That would be putting Ranses talent to some use, and it would be a long term investment in clearing Nasts name.
Twyll 12th Jul 2018, 9:38 PM edit delete reply
I agree that we should try to make this a water/healing chicken. I'm tempted to say yes to feeding it the troll-faced tuna as its first meal, but I'm also paranoid and wondering if we should keep that in reserve in case we *really* need a regen effect... We should definitely try Valley's milk, though. Maybe we could try to have the holy water elemental purify some of her milk and feed it, like, holy milk?
JiggilyJoe 12th Jul 2018, 9:39 PM edit delete reply
Oooh! I like that!
Guest 12th Jul 2018, 10:27 PM edit delete reply
+1 to anything involving holy water and the chicken.
Cptn_Nerdrage 12th Jul 2018, 11:24 PM edit delete reply
Agreed. The chicken should drink exclusively holy water to see if it gives it resistance to undead or improved regeneration
MakePeaceAndLove 12th Jul 2018, 11:42 PM edit delete reply
I like giving it holy water but that doesn't have any innate healing properties. I think we should give this one proper healing sources, like Valley's milk and Ranse's healing concoctions. We can always go wih only holy water later on, on another chick.
NordicWrath 13th Jul 2018, 1:48 AM edit delete reply
Emmy can be a Loremaster!
Nabb 13th Jul 2018, 4:22 PM edit delete reply
I'm not sure I agree, but I like the way you think.
Firespun 13th Jul 2018, 9:36 AM edit delete reply
Dont know how often we will get the opportunity, but in the interest of long term Cockadoo rearing, we should strike a deal with the rancher about bringing him additional weird animals like the boar. He seemed really eager at the chance to bring something new to the ranch and if we take the Cockadoo rasing past just this one we will need a stable to keep our extras.
Lapdragon 13th Jul 2018, 4:06 PM edit delete reply
Green Visitor 13th Jul 2018, 7:13 PM edit delete reply
Guest 13th Jul 2018, 9:52 AM edit delete reply
We should see wat (if anything) Lagrand and justice can do with the mason wand (summoning rockwood elementals, or insta-building churches could come in handy) Have they ever tried the wind wand?
Also we should try to save some "mana" for identifying ranse's nether regions. If merely sniffing magic drives her this mad, lets see how she handles a more direct exposure...
Nabb 13th Jul 2018, 4:25 PM edit delete reply
It seemed pretty clear that the staff was meant for Inzo, but it's worth exploring possibilities.

+1 to Identifying Ranse's squishy bits.
G. Sansa 13th Jul 2018, 5:44 PM edit delete reply
Better yet: have her wear the panties, then identify the panties. We could in principle learn something useful about panties, and it would be IMO an even bigger turn-on for Ranse (at least, if I were her; and not because of the inherent sexiness of panties, but because I think sexiness works better when it's between you and somebody/something else rather than purely in you).
DMC_Run 13th Jul 2018, 7:38 PM edit delete reply
I'm not completely clear on just how much this baby bird can be 'stacked' with multiple abilities. My instinct is to focus less on 'Combat', & more on 'Survival/Healing', so that an enemy can't kill it, or steal it from us. Still, my skill in 'Adventuring' is almost completely non-existent, so take any of my ideas with a grain of salt.
DMC_Run 13th Jul 2018, 7:42 PM edit delete reply
Even so, I think it's a very good "1st Step" that they've chosen a freshly-hatched chick, because it'll 'imprint' on them as "Parent", which makes training/loyalty much easier.
Not a dog 13th Jul 2018, 7:40 PM edit delete reply
-1 To anything involving holy water. I feel that gets too close to the elemental that Justice can already summon, and I feel that it's only a matter of time before she can summon stronger elementals. Also, I'd say we have a decent amount of healing in the party already.

I would go for pure water. We have plenty of fish, if they're edible, crab parts, and maybe the frong potion.

Other options would be (assuming parts are edible):
Poison: we have one poison meat, and could decently easily acquire more. May have to be very careful depending on how the feeding works, probably with Justices healing hands always nearby. I'm against just for how much room there is for error and how hard it might be to train/control without getting poisoned ourselves, at least for the first chicken, but it is an option.
Rock: We have lots of rocks and a stone heart.
Fire: I agree with others that we have enough firepower.
Undead: Bones and a piece of coffin
Plant:grass, vines, and maybe a part of the mushroom if we have extra.
Meat: Unknown effects currently, but I would predict giant chicken. Book probably says.

Also, we should consult the book for how much food is needed and how specialized we need to be (neutral foods, etc). We wouldn't want to start on one specialization and then lose it because we don't have enough supplies.
G. Sansa 13th Jul 2018, 8:48 PM edit delete reply
If we do fish, we can leave it with Dad, along with some gold to buy giant crab meat from the crab clearing guys and to make up for his lost income. Then we can drop back in if we get any extra cool fish ourselves but that way we won't have to leave some party member on fishing duty.