Comic 172 - Put a stone in the forge

8th Jul 2018, 12:11 AM in High Roads, Low Roads, Threeroads
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Put a stone in the forge
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Author Notes:

Morgenstern 8th Jul 2018, 12:11 AM edit delete
Justice takes one of the many stones from the group's inventory and, using some of the reinforced vines, ties the rock to her stick.

She holds the stick out through the grating again, offering the stone to the heat of the forge. Surprisingly enough... the stone bursts into bright green flames.

Justice quickly--but carefully--carries the burning stone back through the workshop and to the basement ladder. However, by the time she reaches it, the flames have already gone out--seemingly short lived once removed from their forge.

The stone, she notices, is not the same as it was. It's smoother now, a slightly different color... thicker and more sturdy looking. Exposure to the forge somehow improved the rock, at least as much as a normal rock can be improved.


Krylo 8th Jul 2018, 12:18 AM edit delete reply
I'm beginning to think that bringing the flames down the ladder isn't going to be possible, but lets try lighting up a larger stone.
tentechoes 8th Jul 2018, 12:19 AM edit delete reply
get a new stone and get more pebbles or stone and use the extra as fuel.
ZincFingers 8th Jul 2018, 12:20 AM edit delete reply
Also a good idea, maybe get a container full of rocks, set them alight and add fuel as needed.
ZincFingers 8th Jul 2018, 12:19 AM edit delete reply
Set the Zwie on fire? A larger stone burns longer, maybe.
If we don't want to use the one we are trying to improve, take on from one of the statues out front.
tentechoes 8th Jul 2018, 12:22 AM edit delete reply
i dont think Justice can carry the sword? Lets get Lagrand to get the Zwie.
ZincFingers 8th Jul 2018, 12:26 AM edit delete reply
I'd like to say just set it on fire and teleport by the groups shared access to the inventory... But that'd be going against the spirit of things.
MakePeaceAndLove 8th Jul 2018, 12:52 AM edit delete reply
.... using the inventory in that fashion, huh....

But yeah +1 to inserting the zwei into the forge. That might be all we need for its upgrade, perhaps.
Pseudophibian 8th Jul 2018, 1:38 AM edit delete reply
+1 to tempering the zwei in the forge, even if it requires the party to do some inconvenient repositioning. We should temper the stone gauntlets and the shield, too, if possible.
Sanityfaerie 8th Jul 2018, 12:30 PM edit delete reply
+1 on "we should totally temper all of our stone stuff" but maybe not *quite* yet. I feel like if we can get the spirit her, and get it to help, we'll wind up with a better long-term result.
Eyebrows 8th Jul 2018, 12:27 AM edit delete reply
Stick the Zwie into the fire
Greenkind 8th Jul 2018, 12:38 AM edit delete reply
First time commenter, just wanted to say - I know we took the Gauntlets and Shield from the statue, but didn't they both have a sword before?
JiggilyJoe 8th Jul 2018, 12:48 AM edit delete reply
Good eyes, its probably just not in view because we took the gauntlet, but it's not in the image either, so....
1977 8th Jul 2018, 1:30 AM edit delete reply
We also took the zwei from this statue.
Spazzaraz 8th Jul 2018, 5:35 AM edit delete reply
Our inventory only shows one zwei and the text doesn’t discuss it.
Maybe it was broken when getting the gauntlets? But if we are going to put one in the forge, try the longer, but still damaged one held by the other knight. Justice probably can’t get it free - gonna need Valley.
JiggilyJoe 8th Jul 2018, 12:46 AM edit delete reply
Obviously the forge is used to "temper" stone. Does it let you work the stone while on fire? There are tools here that would probably let you do that. I wish we could find an intact stone zwei, but maybe we can experiment with the one we have and look for a solid one to really work on. Maybe get Inzo to help?
I think Justice needs to inform the party of what she learned, even if it's just yelling down the ladder.
Korsha 8th Jul 2018, 1:33 AM edit delete reply
So the forge can definitely improve the quality of the Zwei. But do we want to just stick it in before it's repaired? Do we take the chance that the magic both improves and repair it?
Krylo 8th Jul 2018, 1:33 AM edit delete reply
Also, the way this fire works for 'forging stone' we might be able to get a full set of enhanced stone armor out of this.

I'm not sure we have anyone that would get a lot of use out of such a thing currently (as Valley is proficient but warriors prefer not to wear heavy armor) but it's something to keep track of in the future.

It could also be used by Inzo to redesign his mech out of stone, quite likely, which might be a huge increase to its capabilities.
1977 8th Jul 2018, 1:39 AM edit delete reply
I don't know if giants or halfgiants are a thing here, but in case it is these races are most likely to make use of a full set of stone equipment.

Making a stone mech sounds like the best use for us right now.
1977 8th Jul 2018, 1:35 AM edit delete reply
Discuss this with the others down at the shrine.

Like suggested before try using the stone mason's tools, there could be flint and steel amongst it and we didn't notice.

Otherwise try using other materials from the inventory, beginning with one of the old iron swords since we have more than enough from them.
MakePeaceAndLove 8th Jul 2018, 1:43 AM edit delete reply
We can try lightning the candles and lanterns at the altar normally.

Or, we can carry one of the lanterns or candles upstairs to the forge, rather than bringing the fire down the ladder. If they don't light up, then we can't use them to light the altar anyway and we have to think of something else. (Credit to Tentechoes for this suggestion).

EDIT: We might not be able to move those lanterns up the latter. Well then, just the candles at least?
Jed 8th Jul 2018, 1:49 AM edit delete reply
Better yet, why not put the stone zwei in the forge?
Lapdragon 8th Jul 2018, 2:25 AM edit delete reply
Justice takes a candle upstairs and tries to light it with another stone from the forge - if it doesn’t light, then we just take it downstairs and light both of them the normal way, and if it does light, then we take it down and light the other candle with it (perhaps they have stone wicks?).

+1 to Enzo building a stone mech (or further reinforcing his current one) - I could see him spending some serious quality time with that forge. :-)
Hellbovine 8th Jul 2018, 6:05 AM edit delete reply
+1 to all this
Danerous 8th Jul 2018, 3:18 AM edit delete reply
I say just try lighting the candles normally before any other back and forth, just to save time, chances are they won't light by forge fire, and if they do it won't matter trying reg fire first.
JiggilyJoe 8th Jul 2018, 3:33 AM edit delete reply
I like that idea, though I would want to stick a set of armor, shield and sword into the forge before lighting the candle just incase the spirit turns it off out of spite.
Magister Dicks it 8th Jul 2018, 6:24 AM edit delete reply
why did the fire go out, is it because it left the building or because of the air outside?

what happens if we put a stone in fire inside a box (wooden?) , will this fire behave normally and vanish with the lack of oxygen to burn or will it behave... ahmmm... magically?

+1 to: before the candles thing, try to upgrade some of our equipment (from the worst to the best). I wonder if the bars of the furnace will allow the zwei to pass though, might be too large.

+1 to using the inventory to carry the flame. I know it's lame, but I'm curious about the inventory "behaviour".

+1 to try to transport the fire via candles

+1 to take the grinding stone with us and to later on bring Inzo to this workshop.

+1 to get some water from the water dude we summoned, into the forge, just to see what happens with the flame.

hmmm I think I had something else to say but I forgot xD
Magister Dicks it 8th Jul 2018, 6:30 AM edit delete reply
oh! something else came up to my mind!

will precious stones count as stones?
if yes, we later can get a few rough ones and perfect them here and then sell it.

and I wonder if this forge could inspire Nast to some new magic...
I mean inspiring normally, not inserting his schlong in the forge hahahahah xD
Gandalf 8th Jul 2018, 11:00 AM edit delete reply
Seems to me the flame went out for lack of fuel, not oxygen: the stone "burned out", rather than being extinguished.

I think any lit stones we put in the inventory will burn out just the same, but in fairness that's guesswork. I'm all in favour of some experimentation - this forge is interesting.
Green Visitor 8th Jul 2018, 7:00 AM edit delete reply
Lit a couple of stones and put them inside a helmet. Keep feeding it new pebbles from the pile of rocks while moving it down the ladder.

Although seriously, that forge works great. Hope we don't lose it if we summon the spirit.
MakePeaceAndLove 8th Jul 2018, 8:45 AM edit delete reply
Huh, that's a clever idea. +1 from me.
Gandalf 8th Jul 2018, 11:01 AM edit delete reply
Yeah, I like this: portable stone-fire brazier to light the altar candles.
Antarean 8th Jul 2018, 11:01 AM edit delete reply
+1 on all the ideas people have been coming up with to move the fire, we have a lot of them so at least of them should work. :)

Seems like sticking the stone zwei into the forge might be all we need to do to improve it, but I still want to meet the spirit (curiosity is overriding caution at this point). We could stick the zwei in first and then use *it* to light the candles; it's a bigger stone so it should burn longer, and we can try that idea for the trick with the inventory at the same time.

Also, does that stick now count as a staff? Nast should probably use Reinforce on it, but it *looks* like Justice might've just gotten a staff. :D Even if no one in the party wants to use it as a weapon I think we should still hold onto it; a good stick is useful for finding/triggering traps from a safer distance.
Gandalf 8th Jul 2018, 1:46 PM edit delete reply
I agree completely: we've been scraping by far too long without a 10 foot pole, and this is the next best thing for now.
GuyIncognito 8th Jul 2018, 12:40 PM edit delete reply
This is all my interpretation and assumptions, but: I’m honestly not sure why we need to light the shrine from the forge. The forge was built by the spirit. The shrine was built by the stonemason, probably to summon the spirit. He wouldn’t have had access to green fire to light his candles, so why should we?

Also, have Nast reinforce that heart. It looks to be on the verge of crumbling away.
GuyIncognito 8th Jul 2018, 12:45 PM edit delete reply
Also also: light the heart on fire. What have we got to lose? It was never specified as a necessary ingredient for any quests, and honestly, I think we are always a bit too careful with our inventory. Lets drive some story through reckless risks!
MakePeaceAndLove 8th Jul 2018, 1:00 PM edit delete reply
-1 to lighting the heart on fire. It's rare, we got it through a boss battle, and even if we don't have a use for it now, we might discover one later on. Then it'll be awesome having the right item on hand instead of having to go get it.
lil Joshu 8th Jul 2018, 1:35 PM edit delete reply
lil Joshu
+1 to lighting the heart. The forge improves things, and the golem heart was likely a result of the forge, so putting it in there is likely to repair it (although be careful that it doesn't accidentally create another golem. Although I can't help but wonder what would happen if we put the golem heart in the water elemental.)
Gandalf 8th Jul 2018, 1:41 PM edit delete reply
We're trying to light the candles from the forge because Lagrand suggested it, and we think he knows more about stuff in general than we do.
Krylo 8th Jul 2018, 1:57 PM edit delete reply
Another -1 to lighting up the heart.

The heart has lots of potential uses, and so does the forge, and risking both of them on a whim isn't something I can agree with.
GuyIncognito 8th Jul 2018, 2:17 PM edit delete reply
You don’t have to stick the heart into the forge, just pull out a bit of flame with another rock torch and use that to light the heart. No risk to the forge. And it’s already been demonstrated that the forge fires improve stone. The stone heart is stone, so let’s improve it.
Antarean 8th Jul 2018, 2:54 PM edit delete reply
One potential scenario: The stonemason knew how to summon the spirit by somehow creating the green flame and lighting the candles on the shrine. After the stonemason is killed by archmage Neid, the spirit wants to be able to summoned by someone else at some point in the future, but determines they probably wouldn't know how to make the green flame. So the spirit creates the forge so that it can be readily summoned after "sleeping" or whatever for a while (a few centuries as it turns out). As an added clue, the spirit sticks the pick into the side of the forge, so that anyone coming across the workshop would have had to see the forge before they find the shrine and would therefore have an idea how to properly light it.
lil Joshu 8th Jul 2018, 1:33 PM edit delete reply
lil Joshu
So the forge improves crafted things... seems like this situation calls for rope! Just run a rope from the forge to the candles, and badda bing, badda boom.
Gandalf 8th Jul 2018, 1:43 PM edit delete reply
I don't agree: it seems that the forge improves stone things. It wouldn't light the wooden stick, so no reason to think it would light the rope either.
MakePeaceAndLove 8th Jul 2018, 2:35 PM edit delete reply
I agree with Gandalf here. The forge isn't just a Nast-like Reinforcing Station, it seems picky about materials. We know that stone works while wood doesn't, the rest is an open question.

We can experiment some more, it's not like we're in any rush - at most if the spirit comes back that saves us the trouble of summoning it through the shrine. >.>