Comic 115 - Swing by the inn

4th Jun 2018, 7:45 PM in High Roads, Low Roads, Threeroads
Average Rating: 5 (1 votes) Rate this comic
Swing by the inn
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Author Notes:

Morgenstern 4th Jun 2018, 7:45 PM edit delete
You begin to give Valley and Justice a tour of Peace Calling. As the sun has started setting, there's not too many people out--and those that are about give the cleric and the minitaur an odd glance, but keep to their own business.

There's not much here to talk about, sadly. There's a few shops, but nothing especially exciting--a book store that's already closed, a meager bakery, an item shop that was always understocked. Though it's been years since those ambitions were abandoned, there's still hints of mining equipment here and there--rusted mine carts that no one disposed of, old pickaxes buried in trees, things of that sort.

Originally, Peace Calling was an outpost for miners--and a hopeful way point for adventurers. The thought was that, once a solid path was cleared through the mountains to the north, Peace Calling would become a massive hub and stop off for travelers. The mines to the north proved too dangerous to keep a consistent staff, though, and there aren't enough tangible resources near Peace Calling to really build up the town.

So, the mining operation was abandoned, the dreams of a road straight through the mountains was dropped, and Peace Calling was left... barely a village. The people that are still here mostly live off of fishing, whatever basic supplies they can gather, and a little trading with Humblestart.

Adventurers do make their way through the mountains to here still, but it's not a massive flow of them like the town's builders anticipated. Rather, it's whatever wanderers are strong enough (or crazy enough) to brave the beasts in those caverns, or stops from nearby boats.

As you guide your party through town, you ask Justice about her fighting style; you really need to get her a better weapon than the goblin knife.

"I am still new to combat," Justice admits, "but I've been trained in the use of staves and one-handed hammers... which includes maces. They're not very popular weapons, I've discovered."

"Yeah," Valley begins, "most people busting out hammers use like... the big oool' two handers? I totally use a big ol' two hander. One handed maces aren't like, TOTALLY rare, though."

Justice nods. "Your weapons would be much too heavy for me, I think. I know we're very busy, though... there's no hurry to go searching for weapons my behalf."

"Psh, like," Valley waves a hand, "you don't gotta be like that. You having a weapon like, helps us? A bunch? You shouldn't be like... totally defenseless."

You pass by the inn.

You decide to stop inside.

It looks... pretty much exactly how you remember it. Admittedly, you didn't leave THAT long ago. You ask the innkeeper on duty about Brooke.

The innkeeper gives you a squint. "Nast? Is that you? Why, I barely recognized you with the hair dye! Brooke came through here just the other day, actually... asking about YOU, oddly enough. She made it sound like you were in some kind of trouble! Are you doing okay?"

You assure her that you're fine. Thinking on it, Brooke may have seen some of your wanted posters, or heard the underwear thief described as... well, you. She knows you well enough to know you aren't actually the culprit, though. ...Probably.

"I know she mentioned doing some work in Threeroads," the innkeeper states. "Didn't sound like she wanted to stay there long, though."

Valley snorts. "What do you wanna bet we like... totally missed her while we were there?"

"One of us could have spoken to her while we were separated," Justice muses, "and not even realized it."


Barswanian 4th Jun 2018, 8:17 PM edit delete reply
Get a room at the inn.
Krylo 4th Jun 2018, 8:21 PM edit delete reply

We can stay at our parent's house. Or at least try to--if they don't have room for us and our duo of lady friends we can get a room at the inn, but why not stay at home when we want to talk to our parents anyway?
ZincFingers 4th Jun 2018, 8:31 PM edit delete reply
Leave our companions at the Inn, then see if we have room / our parents don’t mind the party staying there, like Barswanian said, just rocking up is a bit presumptuous.
Krylo 4th Jun 2018, 8:36 PM edit delete reply
But if we pay for an inn room and then find out we can stay at our parents we've already paid.

No harm in asking and sending our friends to the inn if there's no room.
Tech 5th Jun 2018, 12:25 AM edit delete reply
+1 to staying with mum and dad. Introduce our new friends.
MakePeaceAndLove 4th Jun 2018, 10:31 PM edit delete reply
I agree with Krylo and ZincFingers on this one, better to ask our parents first.
Green Visitor 5th Jun 2018, 4:28 AM edit delete reply
I want the (awkward?) introduction to the parents. The inn is preferred to the tent. Let justice decide if we need one or two rooms.
Krylo 4th Jun 2018, 8:22 PM edit delete reply
Head home for the night, and go clear out the book store in the morning.

Talk about people who might disguise themselves as us to get us in trouble, or relations to ourselves.

Really just bring up to ma and pa that the panty thief seems to look just like us and see where the discussion goes, bringing up the other things ourselves if we have to.
ZincFingers 4th Jun 2018, 8:28 PM edit delete reply
We should see if we can find the owner of the book store, if they are still around, we’ve already been accused of theft, but that is no reason to start stealing.
Krylo 4th Jun 2018, 8:35 PM edit delete reply
By clear out I mean buy everything we can once they're open.
ZincFingers 4th Jun 2018, 9:46 PM edit delete reply
Ahhh, my bad, I interpreted “already closed” to mean abandoned. Sorry for the confusion.
Krylo 4th Jun 2018, 9:52 PM edit delete reply
No apology necessary. I was the one who spoke in a way that could be interpreted as breaking in and taking everything when what I really meant was 'spend all our money on books and then bring them back to the slime king.'
ZincFingers 5th Jun 2018, 1:59 AM edit delete reply

Though, if we plan on emptying our wallet, we should go fishing with our old man first, if we make some decent catches we’ll be able to afford more / better books.
Barswanian 4th Jun 2018, 8:22 PM edit delete reply
Cause it's a bit rude to invite people over, when we'd just be showing up, and when we're going to confront our parents about siblings we were never told about.
G. Sansa 4th Jun 2018, 8:41 PM edit delete reply
Agreed. If we're gonna show up like that, at least bring some food/ingredients and maybe alcoholic beverage. Then eat and don't assume we can stay, ask nicely and only if we know there's room.
Krylo 4th Jun 2018, 8:57 PM edit delete reply
Those are social norms that exist because of the invention of the telephone.

Before then you just kinda showed up when you wanted to come see someone, unless you could schedule it weeks in advance by post.

Unless this universe has easily accessible ways to 'call ahead' it's not likely to be actually rude in their society because. . . otherwise you could never visit anyone.
MakePeaceAndLove 4th Jun 2018, 10:33 PM edit delete reply
Krylo makes a good point with the telephone.

Maybe they have magic for this instead, but it can't be terribly common, certainly not in a tiny village like Peace Calling.

Still, it can't hurt to come in humbly asking for a room rather than taking it for granted.
Krylo 4th Jun 2018, 11:18 PM edit delete reply
Agree with MakePeaceAndLove on asking humbly.

Or rather, maybe just show up, introduce your friends, and ask if you can come in for dinner, and if a room isn't offered (I kind of think it will be), head back to the inn.

I figure buying an Inn room should wait until after talking to the 'rents though. Because we don't have a lot of money and we have a lot of things that might cost a lot of money.
Green Visitor 5th Jun 2018, 4:32 AM edit delete reply
Mast know the norms within his own family. We have no warning to do otherwise, so we should all go on a home visit. Besides, it would be rude to Justice and Valley if we don't introduce them.

Also, giving parents a warning before showing up with the scantily clad minitaur and the bluntly direct cleric? Boring!
GS 5th Jun 2018, 10:41 AM edit delete reply
+1 for buying some good food and wine before we go over to Nast's parents; they weren't counting on having to make their dinner stretch for five.

After that, +1 for introductions and seeing whether there's enough room.
... And ask Valley and Justice to keep things sex-free for at least one evening if there is enough space. Mom and Dad don't need front row seats to our party's sexcapades on top of the awkward questions we'll be asking soon enough. >_<;
Green Visitor 5th Jun 2018, 11:17 AM edit delete reply
So.. Not telling we're engaged to the slime king then .. ?
GS 5th Jun 2018, 12:12 PM edit delete reply
No. 'Cause we're not. ó_o
Corwin of Amber 4th Jun 2018, 8:53 PM edit delete reply
If anyone one isn't tasked currently we should have them gather some of those abandoned mining equipment for Inzo. He could upgrade his mech and having some raw materials for him to work with in the future couldn't hurt. Brooke also may have lets word or a letter with our parents if she was concerned.
Caydenite 4th Jun 2018, 9:20 PM edit delete reply
Krylo 4th Jun 2018, 9:27 PM edit delete reply
We'll have to do that ourselves.

We have five people + nast, two of them are with us, three of them are harassing the monking.
MakePeaceAndLove 4th Jun 2018, 10:34 PM edit delete reply
+1 but grab them tomorrow, possibly on our way out of Peace Calling.
Caydenite 4th Jun 2018, 9:19 PM edit delete reply
We should get a room. I think we're planning on a threesome that includes a minitaur, probably best not to do that in our childhood bed and separated by only a thin wall from our parents. Also, I'm not sure Nast would enjoy it as much with them giggling at his old toys.
MakePeaceAndLove 4th Jun 2018, 10:37 PM edit delete reply
Good point... the parents' house is free but they'd easily hear.

I just feel that even if we pay for the room at the inn, we'd get loud enough for the innkeeper to hear, in turn. And later tell Brooke that we came by with not one but two ladies for a loud night.

If we wanted privacy we should set up camp far enough from Peace Calling... but then it'd be odd to reach the village and then camp outside, even moreso if our parents could let us stay. So, it's kind of awkward either way... and I guess we might as well stay at our home to keep it simple.
Krylo 4th Jun 2018, 11:27 PM edit delete reply
I don't know that we're really planning for a threesome. There's a few people pushing for it, but I, for one, don't see it happening organically and am not all that terribly interested in pushing hard on the sex part of this comic.

Just let the sex and romance happen as it happens. No real need to start planning orgies and trying to talk everyone in our party into fucking every night.
ZincFingers 5th Jun 2018, 2:13 AM edit delete reply
Can’t we just enjoy a nice quite night with our parents? They’ve probably been worried sick since we left, not helped by Brooke coming back and asking after us.
Wizzard 5th Jun 2018, 7:34 AM edit delete reply

The entire plot is driven by sex based inspiration. So far we have had voyeuristic threesomes only. We need to experiment.
MakePeaceAndLove 4th Jun 2018, 11:42 PM edit delete reply
Morgenstern has been awesome at giving us threesomes or two + audience setups so far, the latter usually involving Ranse. And Valley literally invited Justice to suck on that other tit last morning.

I won't be disappointed with something smaller, either. I just think our odds look pretty good. It really comes down to what kind of scene Morgenstern wants to write, if inspiration suggests a threesome, there will be a reason so it doesn't feel forced.
MakePeaceAndLove 4th Jun 2018, 10:39 PM edit delete reply
That comment about Brooke only just passing by - and going back to Threeroads... and then, that we could've talked to her without knowing it.

..... could that be hinting at Sweet?

I don't see how, but during our encounter in the Thieves' Guild she seemed... to have some sort of chemistry going on with Nast. Or maybe it's just me. And she's the only one who was disguised properly, explaining why Nast might've not recognized her.
WondersandThinkers 4th Jun 2018, 10:55 PM edit delete reply
I was just thinking that!
1977 5th Jun 2018, 2:23 AM edit delete reply
Just thought of the thing with the recognition.
Nast was female as we spoke with Sweet, so it is possible that she doesn't recognize us as well.

However, Justice meant that during that time all of them were in Threeroads, two with Nast and the other 3 on their own, that one of them could have talked to Brook without knowing it was her, to them she was only one of the townsfolk.
Krylo 4th Jun 2018, 10:56 PM edit delete reply
These aren't IMMEDIATE suggestions but things to consider as we go forward in town here.

Once Lagrand/Ranse/Inzo are done with the Monking we should swap our team to Nast/Ranse/Inzo and head for the mines.

Inzo can pick out what mining equipment he wants and, more importantly, Ranse and Inzo can help us find any decent materials/ores we might be able to mine out.

Further, we should get into at least one fight in the mines, and test how tough these monsters are. I know it's suggested they're pretty strong, and that's why we should go in carefully--but if it's possible we may want to clear the mines out and maybe have Inzo hang out there doing mining whenever we don't have something better for him. Maybe see if we can get that mine going again to help out our hometown a bit.

That's going to be a job for non-active party members mostly--using their various abilities to try to get it up and going--but if we can get a solid safe path through the mountains we might be able to set up a toll and make a load of money while also invigorating the economy of Peace Calling.
MakePeaceAndLove 4th Jun 2018, 11:09 PM edit delete reply
+1 to this idea, even if we need to get stronger to handle those monsters, eventually we could start redrawing the maps.
DMC_Run 5th Jun 2018, 12:38 AM edit delete reply
While I support entering the mines with Inzo, I also support the earlier idea of collecting the discarded mining items for Inzo. If he can use them to upgrade his battle-mech to be sturdier (& still fire-proof), then they'll all stand a better chance against whatever they face in the mines.
1977 5th Jun 2018, 2:27 AM edit delete reply
I guess since he lived here lng enough Nast should know ecaxtly how strong the encounters in the mines could be.
Personally I think they are more for seasoned adventurers, probably not before level 10 or something.
Additionally we are not ideally equipped. So, weaponshopping first?
GS 5th Jun 2018, 2:56 AM edit delete reply
Starting up a mining company and a toll booth is going to attract official attention sooner or later, though.
Without the right permits, we'd get slammed for brigandage. And the law is already looking for us. :-/
Krylo 5th Jun 2018, 5:58 AM edit delete reply
We can get the permits if things go well through one of our followers. They may be after Nast, but there's no reason Valley couldn't attempt to break into mercantile business. Or Lagrand.
Lord Fluffington 5th Jun 2018, 4:42 AM edit delete reply
Take a moment to think about cannibalism. Not about doing it, just you know. People eating each other. That's something that happens? Weird right? You don't see that in nature often. Huh.
Blorg 5th Jun 2018, 7:33 AM edit delete reply
Give the studded club to Justice
1977 5th Jun 2018, 8:27 AM edit delete reply
Justice already said Valley's weapons are too heavy for her.
She is trained with onehanded hammers, the studded club is a twohander.
Jochi 5th Jun 2018, 9:30 AM edit delete reply
Since we have two active parties now, will we have occasional scene changes, or just find out what's going on with the other team when we regroup?
+1 to picking up abandoned mining equipment and buying cheap books. But we CAME here to talk to the parents. Let's focus on that and attempt new inspiration when the time is right.
Jochi 5th Jun 2018, 9:31 AM edit delete reply
BTW, hammers are mining tools. Just sayin'.
1977 5th Jun 2018, 10:17 AM edit delete reply
So, you're saying we should loot the old mining equipment that lays all over PC and see if probably one of them can be used by Justice?

Good idea!
Green Visitor 5th Jun 2018, 11:21 AM edit delete reply
+1 to finding a used hammer, if combined with a shield for defence. Alternatively some sort of staff, reach is much better.
MakePeaceAndLove 5th Jun 2018, 11:19 AM edit delete reply
It's worth checking out.

And yeah, I'm also curious if we could have scene changes to check how the other party is doing. At least if it's something interesting and work they are doing together, rather than individual tasks, and hunting down the Monking certainly qualifies.

I also thought that, based on that, we may want to leave Nast out of the main party from time to time. For example, if we could have Nast perform Reinforce for money in Threeroads, we could earn some extra cash while the others progress the plot.

... Although, we might need a permit there before we offer our services on our own terms. Does Threeroads have an Enchanters' Guild, or even a general Magicians' Guild in there? Depending on how numerous/rare magic is, of course.
Guest 5th Jun 2018, 12:51 PM edit delete reply
@MakePeaceAndLove Threeeroads has an enchantment shop (and some other wizard shops), but no sort of mage-y guild. We haven't been there yet. Three guilds only; bakers, thieves and entertainers.

-1 to exploring much with secondary party (go easy on the storyteller). Just maybe some "meanwhile, in the monkey forest" (etc.) for convenient exposition. Lucasart/scumm-style.
Lapdragon 5th Jun 2018, 11:33 AM edit delete reply
"Abandoned" doesn't always mean abandoned - a lot of people leave junk around that they don't ever really intend to use again, but that doesn't mean it's free for the taking. Unless the owners of the equipment were here to work and then left when the work dried up, then that gear is most likely still owned by somebody who might react poorly to us running off with it.

If we're going to scavenge mining equipment, it's better to do it in the mines, where we can at least claim it as spoils of combat (we liberated it from whatever is infesting the mines).
G. Sansa 5th Jun 2018, 11:43 AM edit delete reply
This is our home town. We are likely to already know which items still have an owner and which are truly abandoned, or at least to know who knows.
MakePeaceAndLove 5th Jun 2018, 11:51 AM edit delete reply
Maybe, but I'd feel better going with Lapdragon's suggestion and looking for loot in the mines.

At the very least, we can take a closer look at the items, but only pick up stuff we're relatively sure people here won't miss. Maybe broken stuff that folks left unrepaired? Then if nothing else it can be used as crafting materials.